Sam Eichner - 3D Modeling and Lighting Artist

About Me

Self Portrait

I'm a 3D modeling and lighting artist currently residing in Vancouver, BC. I enjoy environment and vehicle modeling as well as finding solutions to challenging lighting situations. I have a strong background in problem solving and debugging a variety of software and hardware packages. I am looking for opportunities to create assets and/or lighting for games or movies.

HTML Resumé

Samuel Eichner


Diploma with Honours in 3D Animation and VFX focusing on Modeling and Lighting
Vancouver Film School, Vancouver, BC, 1/13-12/13

Bachelor of Arts in Art & Technology with a Concentration in Electrical Engineering
Stevens Institute of Technology, Hoboken, NJ, 8/04-5/09


Maya 2013, Blender 2.69, ZBrush 4R6, Photoshop CC, Dreamweaver CC, Word ‘11, PowerPoint ’11, Excel ’11, Access ’10, Lightroom 5, Adobe Acrobat XI Pro, Bridge CC, Illustrator CS4, Inkscape 0.48, Audacity, Adobe Premiere CS6, SolidWorks 2004, PSpice, NodeBox, GIMP 2.8, Windows 7, MAC OS X v10.9, Ubuntu 13.10


HTML, CSS, JavaScript, Python, C++


Debugging PCBs, reading Gerber data, using oscilloscopes, multimeters, function generators, circuit design and construction, soldering, software debugging on both Mac and PC


EducationDynamics, Hoboken, NJ
Lead Validation Specialist: 6/10-9/12

Goodrich, Cedar Knolls, NJ
Electrical Design and Testing: 1/07-5/07, 8/07-12/07

Concentric Communications, New York, NY
Photography Consultant: 10/07-11/07

Panasonic, Secaucus, NJ
R&D, UI Design: 5/06-8/06


Photography, Origami, Department head of photography for AnimeNEXT, Photography and Videography for Castle Point Anime Convention, Solving logic puzzles, Model building, UX/UI design, Following the technology industry

US Citizen

Permitted to work in Canada

Willing to relocate